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 Shikai's Jutsu

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Hachimon Shikai
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Hachimon Shikai

Posts : 48
Join date : 2007-12-18

Character sheet
Health:
Shikai's Jutsu Left_bar_bleue1367/1367Shikai's Jutsu Empty_bar_bleue  (1367/1367)
Chakra:
Shikai's Jutsu Left_bar_bleue2488/2488Shikai's Jutsu Empty_bar_bleue  (2488/2488)
Name:: Hachimon Shikai

Shikai's Jutsu Empty
PostSubject: Shikai's Jutsu   Shikai's Jutsu Icon_minitimeTue Dec 18, 2007 5:10 pm

Jutsu's Name: Fūton: Daitoppa

Class: C

Type: Ninjutsu, Fūton

Effects: This jutsu sends out a powerful explosion of wind from the user's location, easily leveling anything in its path. A variation of this technique involves a smaller blast of wind that gets ignited with flame, making it stronger and more damaging to the target.

Downsides: None


Jutsu's Name: Renkūdan

Class: Hidden

Type: Ninjutsu, Fūton

Effects: The user takes a deep breath, distending his stomach, and punches himself in the gut, shooting a large ball of compressed air and chakra at an opponent, causing an enormous conflagration if it hits. Even the largest oppenents are in danger against such an attack. The technique is also able to level trees and rip rocks apart.

Downsides: Becuse of the huge air bullet and pressure, Shikai can't really control this attack, thus might get badly injured from his own Jutsu.


Jutsu's Name: Fūton: Atsugai

Class: Unknown

Type: Ninjutsu, Fūton

Effects: The user blows a massive gust of pressurized wind from its mouth, easily leveling anything in its path.

Downsides: None


Jutsu's Name: Fūton: Rasenfū

Class: D

Type: Ninjutsu, Fūton

Effects: The user blows a huge spiraling air pressure that can be also used as a spiraling wind shield.

Downsides: None


Jutsu's Name: Shunshin no Jutsu

Class: D

Type: Ninjutsu

Effects: This jutsu is a high-speed movement technique, allowing a ninja to move short distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes.

Downsides: None.


Jutsu's Name: Fūton: Reasenfūka

Class: C

Type: Ninjutsu, Fūton

Effects: The user fuses hot air on his hand and Wind Chakra, thus creating a little spiraling hot air pressure on his hand. This spoiraling air pressure is shaped as a ball and when hitting a target, its growing untill its big enough to burn the whole target body.

Downsides: Weakest out of the Reasenfūka series.


Name: Tori Bakuhatsu

Type: Taijutsu

Effects: Similar to the Shishi Rendan, the user kicks his target up, then performs a combo and kicks him to the wall once they both reached the floor. This technique demands mastery over acrobatics.

Downsides: User may also get hit from jumping to high or not mastering acrobatics so well.


Jutsu's Name: Fuuton: Fuu Bai (Wind Element, Multi Wind's)

Class: B

Type: Ninjutsu

Effects: Instead of just releasing one move at once, Fuuton: Fuu Bai, releases a lot of different wind's from the user mouth's. It releases 3 (can release 4 in last case) charge's of wind's. The wind has 4 charges, each with different power.

Downsides: It wastes a lot of chakra and the user becomes very tired if he shoot's the 4th charge.


Jutsu's Name: Kuchiyose No Jutsu - Tori

Class: B

Type: Ninjutsu

Effects: The basic form of all summoning techniques, this jutsu uses a contract, hand seals, and the user's blood to summon an animal from another dimension. As an alternative to the normal hand seals, the same contract that appears on the ground during the summoning can be drawn by hand and activated, producing the same result. The type of animal summoned is determined by the contract. The blood is used as a signature to make the contract, which can be written on a scroll or tattoo, valid. Once summoned, the animal can perform a task or help the user in battle.

Shikai, as relizing that he's Kinomoto Kogin's soul transfer, is able to summon birds, and his strongest one is called Hawkufu.
Name of creature/item: Hakufu

Type of creature/item: Hawk-Like Blue Bird/Prince Of Birds

Effect: Hakufu is the private summon of Kogin, the legendary savior of the Hidden Thunder Village that doesn't excists anymore. Past down by the same Futon huge mystery, the spirit of Kogin now rests in Shikai Hachimon's body and soul. Hakufu now remains unused and waits for Shikai to find the Bird Speical Scroll to summon him. Hakufu is really big and has taken the form of a Blue Hawk-like bird. He possesses amazing speed and sharp wings, along with the ability to use all Gogyou elemental attacks, but still speicalists in Futon. Althought it doesn't really looks like it and he doesn't acts like it, Hakufu's loyality may even surpass Enma's. Hakufu's wings are normal like every other bird, but when he flies his wings much sharper by cutting the air. Hakufu is able to fly everywhere, able to absorb some of the area into his feathers and release it as his very own power.

Downsides: Will betray the summoner if its not Kogin, flying too fast, hot temper, B-ranked summon.

Speical summoner: (Kogin) Shikai Hachimon.

Demands: Rare stone by his choice.


Jutsu's Name: Magen: Jubaku Satsu

Class: B

Type: Genjutsu

Effect: With this jutsu, the user can make themselves disappear, allowing them to approach their target unnoticed. Once completed, a tree and roots will grow at the target's feet and restrict their movements. Once the opponent believes that they are captured, the user can then appear above their opponent from the tree's trunk and kill the target.

Downsides: When negated, the user gets cought in it by himself.


Jutsu's Name: Rasengan

Class: A

Type: Ninjutsu

Effects: The Rasengan requires a very high level of chakra control. The Rasengan incorporates the chakra control learned from chakra transfer and spinning exercises. The Rasengan requires no hand seals to perform, instead relying entirely on the chakra control of the user. Once the user creates a stable Rasengan, however, it becomes self-sustaining, so the user does not need to provide any more chakra after forming it. The force of the spinning chakra grinds into whatever it touches, causing major damage. The force of the attack also causes significant internal injury. The user can also release the spinning chakra, creating a violent explosive force at the point of contact. The one drawback of the Rasengan, if it can be considered as such, is that it requires great chakra control. Of course, this will not be a drawback if the user has learned the technique, because they already possess the necessary chakra control.

Downsides: Because of the imense ammount of chakra used, the user may be unable to perform a jutsu for a few moments; Requies extremely stable and exparienced Chakra control.


Jutsu's Name: Rasenken

Class: B

Type: Taijutsu

Effect: By fusing the Chakra he's using for Rasengan, the user can blow away the enemy just like in Rasengan itself. The attack demands to know Rasengan and its way of Chakra. This attack is performed while the user hits the enemy: as the target got hit, the user immediately fuses spinning Chakra on his place that have hit the target, making it spin away like the normal Rasengan attack. However, this attack is weaker than the Rasengan itself and it blows closer than the Rasengan.

Downsides: Has to have perfect timing, must know Rasengan, must be able to fuse Chakra with each part of the body.


Jutsu's Name: Shōsen no Jutsu

Class: A

Type: Ninjutsu, Medical

Effect: This jutsu is a multi-purpose medical technique used by medic-nin to heal wounds and perform surgery. For the former, the user concentrates chakra to their hand and applies it to a wound, speeding up cell regeneration. For the latter, the user focuses their chakra into a blade to make cuts where necessary. Because it is done with chakra, the user doesn't need to cut through their target's skin to reach muscles and organs. Using it to cut seems to be less chakra-intensive. This cutting aspect of this jutsu can also be used in combat, though it requires incredible precision on the user's part to be effective.

Downsides: Big amount of Chakra is needed.


Jutsu's Name: Dokunuku no Jutsu

Class: A

Type: Ninjutsu, Medical

Effect: This ornate jutsu uses chakra to literally pull foreign materials from someone's body, no doubt requiring precise control on the user's part to avoid causing further internal injuries to their patient.

Downsides: None.


Jutsu's Name: Fuuton: Rasen Shuriken

Class: S

Type: Ninjutsu

Effects: Using Rasengan, the user combines both the jutsu and his wind element. The result is a devastating jutsu that can kill anyone. It's extremely powerful and can't be stopped by anyone.

Downsides: The user get's very damaged. User must know Rasengan.


Jutsu's Name: Doton: Yomi Numa

Class: A

Type: Ninjutsu

Effects: Using Doton Chakra, the user can create a huge swamp in the ground, sucking anything in its distance and range. If the enemy got swallowed completely inside the swamp, he'll reach... nowhere. The power of the swamp depends over the user's Chakra Control and amount, and the swamp isn't walkable.

Downside: Expends alot of Chakra.


Jutsu's Name: Hiraishin no Jutsu (Flying Thunder God Technique)

Class: S

Type: Ninjutsu

Effects: It allows the user to move over large distances with ultra-high speed. Although it is often compared with the Body Flicker Technique, the speed of this jutsu is much greater. In principle, it is similar to the Summoning Technique, but sends the user somewhere instead of bringing something to them. Additionally, it makes no noise and produces no puff of smoke, allowing the user to appear behind someone unnoticed.

Downsides: To activate this jutsu, the user needs a special seal or "jutsu formula" to mark the destination. After this is done, the user can almost instantaneously transport himself to that location. The formula can be applied in advance to weapons such as kunai. It is also possible to leave a formula in an area touched by the user.


Jutsu Name: Iaiiken

Class: B

Type: Taijutsu

Effects: The Jutsu allows the user to send fists from a long-range. The fists are faster than the eye could see and the user isn't been seen moving at all. Due to the high speed the user uses, the fists are a lot stronger than the normal fists the user usually uses.

Downsides: None.


Jutsu's Name: Kage Buyo

Class: C

Type: Taijutsu

Effects: While the target is airborne, the user jumps in such a way as to appear below the target while following a similar trajectory through the air. Since the victim is airborne, he is in a vulnerable position to a more damaging attack. Shikai however, uses the attack to get behind the opponent in any situation.

Downsides: Requies perfect timing and a large amount of stamina.


Jutsu's Name: Kage Bunshin No Jutsu

Class: B

Type: Ninjutsu

Effects: The Kage Bunshin No Jutsu creates actual copies, not illusions, of the user with whatever damage and weapons the original may have. The user's chakra can be evenly distributed among every clone, giving each clone a fraction of the user's overall power.

Downsides: The user's Chakra is disturbed while creating clones.


Jutsu's Name: Kokuangyou No Jutsu

Class: A

Type: Genjutsu

Effects: This Jutsu makes the target think that they are surrounded by total darkness, allowing the user to attack unseen. The technique stops whenever the user runs off of Chakra or desires to stop. The target, that is surrounded by Darkness cannot hear, see or smell anything. They can speak, but they will not hear themselves. The target, however, can still sense the user's Chakra while uinder effect.

Downsides: The user has to keep on his Chakra activated in order to keep the technique in use, giving the target any chance to sense the user's Chakra.


Jutsu's Name: Doton Kekkai: Dorōdōmu

Class: B

Type: Ninjutsu

Effects: This Jutsu traps the victims inside a self-repairing dome of earth. The user is able to absorb the Chakra of anyone trapped inside. Also, the dome regenerates itself from any damage received from the inside and outside using the user's Chakra.

Downsides: There's a spot in which the dome is weaker and is able to go through.


Jutsu's Name: Kugutsu No Jutsu

Class: C

Type: Ninjutsu

Effects: This Jutsu uses strings of Chakra from the user's fingers to control puppets like marionettes. This skill is often prepared in coordination with the Body Replacement Technique so the user can quickly switch places with their puppet when necessary. Another useful quality of this skill is the fact that the puppet can take the form of another person, usually its user, allowing the user to trick their enemy into thinking they're fighting a living person. Also, the strings that the user uses can control not only puppets, but other objects and even humans.

Downsides: User can hardly protect himself from a close range attack.


Jutsu's Name: Nehan Shouja No Jutsu

Class: A

Type: Genjutsu

Effects: This Jutsu causes everyone within a specific area to fall into a deep sleep. From the target's point of view, it seems as if feathers are falling from the sky, which serves as a distraction to allow the Jutsu to take effect.

Downsides: It takes a fair amount of time to take effect, and any experienced ninja has more than enough time to dispel it.


Jutsu's Name: Suiken

Class: C (?)

Type: Taijutsu

Effects: This fighting style only occurs naturally, and requires the user to be drunk. Decent skill in some form of combat may also be helpful. Once the former condition is met, the user becomes an unpredictable fighter seemingly unable to discern friend from foe.

Downsides: The user is unable to discern friend from foe.
(NOTE: Shikai uses this fighting style even without getting drunk.)


Jutsu's Name: Chakra Taijutsu

Class: B

Type: Taijutsu

Effect: This Jutsu is simply fighting using fists. Combined with the user transfering Chakra into one part in the body and releasing it all at once when hitting, the fists result in massive force.

Downsides: requires perfect timing.


Jutsu's Name: Hari Jizo

Class: B

Type: Ninjutsu

Effects: The user causes his hair to wrap around him and harden, in a manner similar to a hedgehog's or porcupine's quills, defending against any physical attacks. This is effective as a method for forcing someone away, or stopping a powerful strike.

Downsides: None.


Jutsu's Name: Doton: Dotyuu Heki

Class: B

Type: Ninjutus

Effects: The user spits out a stream of mud that quickly grows and solidifies into a strong, protective wall.

Downsides: The wall can be broken in some ways.


Jutsu's Name: Chakra No Tate

Class: A

Type: Ninjutsu

Effects: A technique used by puppet masters, this shield is created when Chakra is emitted in the form of a disk from panels which are released from the puppet's arms. This Chakra shield can protect the user from several hazardous attacks.

Downsides: Clotting force that surpasses the amount of Chakra inserted can break the shield.


Jutsu's Name: Ninpo: Sozo Saisei

Class: Hidden

Type: Ninjutsu

Effects: Followed by Infuin: Kai, the user is able to heal all of his wounds almost instantaneously, regardless of the severity of the injuries. The user can even regrow lost organs and limbs if necessary. Additionally, he continues to heal at an accelerated rate for the duration of the Jutsu.

Downsides: Unfortunately, this technique has a drawback; using it speeds up cell division, and it shortens her life span.
----------------------------------------
Extra

Jutsu's Name: Infuin: Kai

Class: S

Type: Ninjutsu

Effects: This Jutsu releases the massive amounts of Chakra stored inside the seal on a person's forehead. He then may use this Chakra for many things he couldn't use before.

Downsides: Depends over the usage after.


Last edited by on Fri Dec 21, 2007 11:26 am; edited 5 times in total
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Hikaru
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Hikaru

Posts : 84
Join date : 2007-12-10

Character sheet
Health:
Shikai's Jutsu Left_bar_bleue1000/1000Shikai's Jutsu Empty_bar_bleue  (1000/1000)
Chakra:
Shikai's Jutsu Left_bar_bleue1000/1000Shikai's Jutsu Empty_bar_bleue  (1000/1000)
Name:: Hikaru Hitaraki

Shikai's Jutsu Empty
PostSubject: Re: Shikai's Jutsu   Shikai's Jutsu Icon_minitimeThu Dec 20, 2007 6:51 pm

accepted

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